This week on AppDevChat we hosted Q Manning, the CEO at Rocksauce Studios, to discuss the unsung heroes of App Development Ux & UI. Below are a few of the tweets and feedback from todays chat.
Q has been a leader in the tech industry over the last 15 years. With his expertise in film making, design, and management you could say he is the swiss army knife of the tech world. The purpose behind Rocksauce Studios was to assemble a team of incredible designers who would only produce beautiful and functional products. From taking a look at the studios site, you can tell they lead by example. Be sure to check out their Facebook and Twitter page.
1. What is your definition of User Experience?
- User experience (UX) is the art of creating how an app functions, it's features, and its interaction points for users.
- Accurately matching the users expectations on a massiv number of things including functionality, performance UI. – @TusNuaDesigns
- Interaction design has become a crucial part of UX, along with user interface. - @mappmechanic
2. What is your definition of User Interface?
- User interface is the actual graphic design & visual styling of the elements. It's the visual artwork and personality.
- What keeps the user wanting to come back as well as keeping them using the app. - @_NateBerg
- The UI defines the UX. The consistency, simplicity, and flow of the UI directly affects the end UX. - @TylerConlee
- Visual design including icons, typography, layout, and color scheme is important for UI design. - @mappmechanic
3. Can UX/UI be designed by the same person successfully?
- Absolutely – UX/UI and even the dev can all be done by the same person. However the person needs to understand both UI and UX very well.
- Can it? Absolutely. Should it? Probably not in an ideal situation. Having seperate UX/UI engineers are best, but not always possible to find. - @TusNuaDesigns
- Collaboration is unbelievably important in app making. Otherwise, one team makes changes without understanding the whole concept and idea.
- If the designer understands the needs of a programmer and vice versa then yes. - @playpublic_com
4. For the person doing UX/UI, is a competitive analysis necessary?
- Necessary? No. Really useful? Absolutely. Teams need to know what the competition and the market expects in a certain category.
- To some extent, yes. You should always know what makes your competitors successful, but also make your own work unique – @TylerConlee
- Definitely, analysis will show good, bad, ugly implementations of ideas, and often provide inspiration. - @TusNuaDesigns
- Without analysis you are more likely to make the same mistakes that your competitors have made. - @TusNuaDesigns
5. How does the competitive analysis tie into UX/UI inspiration?
- Competitive analysis shows you what features people expect from a type of app, the ways goals are accomplished and what they do wrong.
- Analysis helps you see what other features developers have used in that space. This could potentially dispel a useless, expensive feature that doesn't help the app.
- You can improve upon already great UI/UX. I.e., take what a competitor did and make is even better. - @IndieGameGirl
- As with over-design/under-design, competitive analysis can assist with both over-engineering and under-engineering decisions. - @TusNuaDesigns
6. How do you like to research current trends for UX/UI?
- Spend a lot of time in the app stores, play with everything new coming out.
- I like to look at the top downloaded/most successful apps and beautiful websites. - @IndieGameGirl
- A common search we do is "best css web gallery" which will open Google up to dozens of great sites which will inspire.
- Do research on UX designs blogs and follow the work of popular designers. - @mappmechanic
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